Rachel Dziezynski was born in Waterbury, Connecticut, on June 3rd of 1992. Though always surrounded by music, thanks to her family, her first real experience with it was when she began playing the flute in fourth grade. With the encouragement of her teachers, she then began composing in fifth grade, and eventually learned how to play piccolo and piano, as well.
Although an active performer, Rachel’s true passion lies in composing soundtracks and creating sound effects for video games. Inspired while she was young by composers such as Yasunori Mitsuda and Nobuo Uematsu, she decided that the best place to learn about the industry and to improve as a composer would be at the Berklee College of Music, where she is currently a Film Scoring and Electronic Production and Design dual major.
For more information about Rachel’s recent work, please feel free to look at the other links around the profile.
Experience & Education
Secretary for Berklee Video Game Music ClubNovember 2011 to Present (over 7 years)
As secretary, I am responsible for making contact with club members and industry professionals to improve the club overall. I also give presentations to club members and students about the various facets of the video game industry.
Film Scoring Lab Monitor Assistant for Berklee College of MusicFebruary 2011 to Present (over 8 years)
I provide assistance to the Film Scoring Lab Monitors and other faculty by keeping the department database updated and monitoring the use of the labs, amongst other things. This also includes keeping track of recording sessions, and updating the film scoring library.
Composer for FreelanceSeptember 2010 to Present (about 9 years)
As a composer for interactive media, I have scored games and animations while collaborating with local students and professionals. My recent work includes writing music and doing sound design for the 2012 Global Game Jam, and collaborating with NEiA animation students.
Sound Designer for FreelanceSeptember 2010 to Present (about 9 years)
As a freelance sound designer, I have created sound effects for games and animation. Recent projects include doing sound design for games at the 2012 Global Game Jam, and a current collaboration with the New England Institute of Art.
Performer for FreelanceSeptember 2006 to Present (about 13 years)
As a freelance performer, I have played flute and piccolo in a variety of groups inside and outside of Berklee.
BA in Electronic Production and Design, Film Scoring at Berklee College of Music2010 to 2014 (4 years)
High School Degree in Music at Waterbury Arts Magnet School2006 to 2010 (4 years)